Working with Volume Shapes

A volume shape is a closed geometric figure that can be shaped as a block, cone, cylinder, or sphere.

The Tools > Volume Shapes node is the manager object for all volume shapes that have been created in the simulation.



The volume shapes manager can hold any number of volume shapes up to the memory limits of the computer.

Volume shapes allow any one of four different types of closed volumes to be defined using the context menu:

The volume shapes can be created manually (using data values) or graphically using the point tool, in either the global coordinate system or any locally defined ones.

Context Menu of the Volume Shapes Manager

These options are the context menu items available when you right-click the Volume Shapes manager node.

New

Creates a new volumetric shape of the type that is selected in the submenu.

Sphere

Executes the create sphere action to add a sphere to the Volume Shapes node.

Block

Executes the create block action to add a block to the Volume Shapes node.

Cylinder

Executes the create cylinder action to add a cylinder to the Volume Shapes node.

Cone

Executes the create cone action to add a cone to the Volume Shapes node.

Context Menu of Individual Volume Shape

These options are the context menu items available when you right-click an individual volume shape node.

Highlight

Highlights the volume shape in the current scene. This option is intended for use when the default highlighting has been deactivated, and is only available if a scene is showing in the Graphics window.

Edit Volume Shape in Current Scene

Executes the edit action allowing you to set the properties of this object interactively. This option is only available if a scene is showing in the Graphics window.