Working with Blocks
The block volume shape is a rectangular volume that is aligned with either the global or a local xyz axis.
It is defined using the coordinates of two opposite corner points. Once defined, this volume shape has a node in the Simcenter STAR-CCM+ object tree, has its own properties and shares a context menu with other types of volume shapes.

The block shape can be created either manually or graphically using the point tool. An example is shown below:

Creating a Block
On selecting the Block option in the New Shape pop up menu, the Create Block Volume Shape dialog appears.

To define the block, specify two separate locations (Maximum and Minimum Coordinates of the opposite corner points) based on either the global cartesian or a local coordinate system. These locations can be entered manually into the dialog, or the point tool can be used to drag the face center balls graphically to the appropriate locations. Pressing the Create button creates a new node that is called Block 1 under the Volume Shapes node. This process can be repeated as many times as necessary to create further block shapes. Press the Close button to complete the operation.
Block Properties
You can use the properties that are listed below to adjust the specifications of the block.
Coordinate System |
The coordinate system (either global or local) in which the volume shape is defined. |
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Corner1 |
A Cartesian position vector that defines the location of one corner. Note that a comma must separate the numeric values. |
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Corner2 |
A Cartesian position vector that defines the location of the other corner, which completes the object. Note that a comma must separate the numeric values. |