Trigger Types

There are four methods of triggering an update event listed in the table below.

Trigger Type Description

Iteration

Triggers an update every n iterations. Specify the update frequency in the Number of Iterations property field.

Time Step

Triggers an update every n time-steps, where the Number of Time Steps property specifies the update frequency. This trigger type is only appropriate for transient simulations.

Delta Time

Triggers an update when the simulation time advances by the amount you specify in the Delta Time property field. This trigger type is only appropriate for transient simulations.

Update Event

Triggers an update based on a user-defined update event. User-defined update events are based on monitor values and provide you with more flexibility in controlling the updates. See User-Defined Update Events.

NoteFor each trigger type, apart from Update Event, you can control the start, end, and update interval in the properties panel of the child node. See Trigger Properties. For Update Event, you can specify these settings in the relevant update event, located under the Automation > Update Events node. See User-Defined Update Events. However, if you step the solution, for example executing a single iteration, updates occur in all affected features (such as scenes, plots, or solution histories) regardless of your specified update settings.