Trigger Types
There are four methods of triggering an update event listed in the table below.
Trigger Type | Description |
---|---|
Iteration |
Triggers an update every n iterations. Specify the update frequency in the Number of Iterations property field. |
Time Step |
Triggers an update every n time-steps, where the Number of Time Steps property specifies the update frequency. This trigger type is only appropriate for transient simulations. |
Delta Time |
Triggers an update when the simulation time advances by the amount you specify in the Delta Time property field. This trigger type is only appropriate for transient simulations. |
Update Event |
Triggers an update based on a user-defined update event. User-defined update events are based on monitor values and provide you with more flexibility in controlling the updates. See User-Defined Update Events. |
Note | For each trigger type, apart from Trigger Properties. For , you can specify these settings in the relevant update event, located under the node. See User-Defined Update Events. However, if you step the solution, for example executing a single iteration, updates occur in all affected features (such as scenes, plots, or solution histories) regardless of your specified update settings. | , you can control the start, end, and update interval in the properties panel of the child node. See