Working with Parts-Based Interfaces in Reports
You can report results for parts-based interfaces -- the areas where the surfaces of parts come into contact with each other, or the remainders of those surfaces. Using parts-based interfaces improves performance for simulations that have many parts.
You can report on parts-based interfaces in one of two ways:
- Accessing the whole interface boundaries (the complete intersected portion of the original parent boundaries)
- Accessing individually the intersected and remaining portions of part surfaces in the contacts of the interface


Example of Reporting on Parts-Based Interfaces
This example uses the intersection of two blocks to illustrate how you can report on contacts between surfaces. One block has surfaces A and B, the other has surfaces C and D. Each part surface participates in two contacts (one with each of the two part surfaces on the other side), yielding four contacts in the interface: A/C, A/D, B/C, B/D.
Three separate reports are defined, each with the Area Magnitude field function, and with the following respective selected parts:
- Selection of aggregate Part Surfaces
A and
B and all of their part subsurfaces (areas of contact and remainders):
The report Sum 1 computes the results on the aggregate part surfaces as the accumulation of the results from their subsurfaces.
- Selection of only aggregate Part Surfaces
A and
B:
The report Sum 2 computes the results on the aggregate part surfaces even if none of their subsurfaces are explicitly selected.
- Selection of the following:
- The interface boundary CBI [0], on the side of the interface that is part of the region Block
- All four contact surfaces.
The report Sum 3 computes results for the interface boundary CBI [0] that are consistent with the results from the four corresponding contact surfaces:
0.595 = 0.2 + 0.24375 + 0.15 + 0.00125.