Creating a Boundary Interface

An interface can be created between boundaries to produce a conformal mesh interface (as part of the meshing pipeline), or to maintain physics continuity between regions or in the same region.

Do not confuse the act of creating an interface with converting boundaries to an interface, which is a similar but different operation used primarily for meshing purposes. In this latter instance, a single (usually common) boundary belonging to a surface mesh is duplicated and then an interface made between the original and the copy for the primary purpose of defining multiple regions for meshing.

To create an interface between boundaries, select the two boundaries that define the interface. The first boundary selected is termed the primary boundary; the second is termed the secondary boundary.

Once the boundaries have been selected (press and hold the Ctrl key to select the second node), right-click and select Create Interface.

This action creates an interface between the two selected boundaries. Two new nodes appear in the simulation tree (under the Boundaries node for each region) indicating which boundary nodes are linked:

An interface node also appears in the Interfaces manager node, which has a default name, Interface, plus an identifying suffix. Selecting the interface node highlights the interface in the Graphics window.

To check the number of faces associated with each interface sub-node, open the subnodes of the Representations node and select the corresponding interface node:

The number of Faces, as shown in the Properties window, is zero due to the face that the intersection process has not yet been performed. The nodes appear grayed out, indicating that they are not yet active.