Obtaining Render Performance Data for a Scene

You can view a report that provides rendering statistics for a scene that is open in the Graphics window.

To obtain rendering data for the scene:
  1. Right-click the node of the scene, or in the scene display, and select Benchmark.
  2. In the Benchmark Properties dialog, decide how many scene render passes you want to use as the sample for statistics of rendering time. Set this number in the Number of Render Passes drop-down list.
  3. Click OK.

    The report appears in a separate tab in the Output window with the following details about how the scene renders:

    ***Geometry Scene 1 Graphics Benchmark***
    Image Resolution: 694 x 232
    Camera:
      Focal Point: [-0.102521, 0.083506, 0.526289]
      Position: [-0.325932, 0.110643, 0.78934]
      View Up: [0.0406461, 0.996836, -0.0683144]
      Projection Mode: Perspective
    Internal render times computed over 5 render passes:
      Average: 0.0108 seconds (variance = 1.36e-06)
      Note: reported timing does not reflect scene initialization, streamline generation, or any other computations which may increase the total time to create a scene's first rendering.
    Geometry Rendered with OpenGL:
      Lines: 17177
      Triangles: 15570
    Advanced Rendering Disabled
    ***End Geometry Scene 1 Graphics Benchmark***

    These details include the following:

    • Image Resolution: the actual scene display resolution, which changes as you resize the scene display
    • Camera: the properties of the Attributes > View sub-node of a scene node.
    • Average render time, calculated based on the number of render passes that you select
    • Numbers of objects that compose the scene geometry
  4. When advanced rendering is activated, Simcenter STAR-CCM+ presents additional data.

    The advanced rendering output includes the number of threads used, average CPU rendering times, and the time required to build the data structure.