Renaming Objects
Most objects on the tree can be renamed.
Typically manager ( ) objects cannot be renamed. Bear in mind that most objects within one simulation must have unique names. The uniqueness rules are case-sensitive, so
Wall-1 is different from
wall-1. If you do inadvertently use a duplicate name for an object,
Simcenter STAR-CCM+ appends a space and a digit to what you typed so that the result is a name that is still unique.
One major exception to this rule, however, is with region and boundary names. You can have a region named Element and a boundary named Element in the same simulation. Also, you can give the same name to multiple boundaries, provided each of those boundaries is within a different region.
To change the name of an object, you have three options:
- Selecting the node and pressing <F2>
- Slowly clicking the label of the node
- Right-clicking the node and selecting Rename...
Any of these options activates the inline editor in the label of the node.
To apply your change, press <Enter>
To keep the existing name, even if you have changed the name in the inline editor, press <Esc> or click outside the node label.
When you rename a node, it is not sorted with its siblings. To alphabetize the nodes, use the sort action.
Renaming Multiple Objects
To rename more than one object at a time:
- Select multiple items in the tree.
- Right-click the selection and choose Rename....
- In the
Rename dialog, enter the new name.
The new name appears in the node labels, concatenated with a numeral (starting with 2) for objects after the first object. The renamed objects remain selected provided they are in the same parent node.
If you are renaming multiple selections that are in different parent nodes (such as within Continua and Regions), the numbering in the labels restarts for the group within each parent node. Also, the selection is not preserved after renaming.
The <F2> command does not rename multiple objects.
Limitations
In the current version of Simcenter STAR-CCM+, it is not possible to rename multiples of the following objects: body, body group, color map, combustion table plot, construction geometry, named edge, named face, named vertex, QuickPart, QuickPart surface, and STAR-ICE monitor plot.