Specifying Angle of Attack

The steps presented here demonstrate how using overset meshes allows you to change the relative position of bodies without the need to generate a mesh.

Rotate the Overset region to correspond to a 2.54° angle of attack of the airfoil:
  1. Right-click the Regions > Overset 2D node and select Transform > Rotate
  2. In the Rotate Regions dialog, set the Angle to -2.54 deg.


  3. Click Apply, then click Close.