Splitting a QuickPart Surface

Follow these steps to split a QuickPart Surface.

Most QuickParts have only one QuickPart Surface, by default. You can split a QuickPart Surface in one of the following ways:
  • Creating a new QuickPart Surface using the underlying face information.

    Example: A block-shaped chip has only one QuickPart Surface, by default, but it has six faces—one for each side of the block (this information is stored as part of the geometry). Each face can be used to create a new QuickPart Surface.

  • Creating a new QuickPart Surface from a modified face information.

    Example: To create a circular QuickPart Surface on a block, you must first modify the underlying face information by imprinting a circular profile on the relevant side surface. This action creates a circular face on the respective side of the block. The circular face can then be used to create a new circular QuickPart Surface.

To create a new QuickPart Surface from a specific face:
  1. In the Graphics window, select the face.
    To select multiple faces, hold down the <Ctrl> key.
  2. Right-click and select Create QuickPart Surface.
  3. In the Rename dialog, enter the Name of the new QuickPart Surface and click OK.
    The new QuickPart Surface appears under the QuickPart node.
To modify the face information of a QuickPart:
  1. In the Graphics window, select the face of interest.
  2. Right-click and select New Construction Geometry > [Type], where [Type] is one of the following:
    • Sheet Body Circle
    • Sheet Body Rectangle
    For more information, see Creating Construction Geometries.
  3. Right-click the respective QuickPart node and select Edit Interactions.
  4. Within the Edit dialog, in the Imprint box, set Sheet Construction Geometry to the previously created sheet geometry.
    For more information, see Interactions Reference.
  5. Click Apply and Close.
    The profile is imprinted and the face information is modified accordingly. You can now use the resulting faces to create a new QuickPart Surface.