Visualizing the Deformation Using a Vector Warp

The solid structure has an undeformed configuration, the original, and a deformed configuration, the current.

Which configuration is displayed in a scene depends primarily on the type of motion assigned to the respective solid region. For Stationary motion, the undeformed configuration is displayed. For Solid Displacement motion, the deformed configuration is displayed.

The Vector Warp derived part enables the visualization of either the undeformed configuration or the deformed configuration, independent of the motion assigned to the solid region. To view the deformed and undeformed state of the solid part:
Create a Vector Warp derived part and configure it as follows:
  1. Select the surfaces you wish to visualize.
    Select part Surfaces rather than Boundaries. This is because a Boundary may be dependant on whether the interface is initialized or uninitialized.
  2. For cases where:
    • the solid region is Stationary, set Vector Field to Displacement.
    • the motion of the solid region is Solid Displacement, set Vector Field to Normal.
  3. Set Relative or Absolute Coordinates to Absolute.
  4. To visualize the true deformation of the part, set Scale Factor to 1.0. To amplify the deformation set Scale Factor to an integer less than 1.0.
A demonstration of this capability can be found in, Applying the Pressure Load and Remeshing the Fluid. For more information on the available properties, see Vector Warp Properties.