Working with User-Defined Data
Within the Casting Material Database, a user-defined material database allows you to run casting simulations with your own material data.
By default, common and private data is displayed, but user-defined data is hidden.
To display user-defined material data:
- In the Casting Material Database Editor, on the Settings menu, activate Show User Defined Data.
-
In the
Material Selection panel, launch the
Material Search dialog by running an empty
string search.
All material designations, including user-defined ones, are displayed.
To create user-defined material data:
- In the Casting Material Database Editor, select an existing material designation whose properties values are close to your user-defined properties.
- In the Material Selection panel, click Copy to User Defined Data.
-
In the
Copy material to user-defined data
dialog, in the User-defined material designation box, enter the appropriate name.
Alternatively, you can leave the default name composed of the original material designation from which the data have been copied and some postfix notation.
- Optional: Enter a comment in the Comment box.
-
Click OK to confirm the new details.
The user-defined material designation is added to the material subgroup that the original material designation belongs to.
To edit user-defined material data:
- In the Casting Material Database Editor, select the user-defined material designation that you want to modify.
-
In the
Material Selection panel, click
Edit User Defined Data.
The STAR-Cast Mat Database Builder launches in a separate window.
-
Edit the relevant material data and datasets.
For information on how to work with the STAR-Cast Mat Database Builder, see Working with the STAR-Cast Mat Database Builder.