Defining the Motion of the Regions
Specify the motion of each fluid and beam region. Assign the morphing motion to the fluid regions around the blades and the rigid rotation motion to the external beam regions.
Around the blades, the mesh morpher updates the fluid mesh
based on the prescribed rotation and the imported beam displacement. To assign the
morphing motion to the blade regions:
- Set the Motion property of the Morphing. node to
-
Additionally, expand the Boundaries node set the
following properties for the blade wall boundaries:
Node Property Value Physics Conditions Morpher Specification
Specification Displacement Morpher Displacement Specification
Specification Total Physics Values Morpher Rigid Boundary Motion
Rigid Motion Rotation Morpher Total Linear Displacement
Method Field Function Vector Function -
For each overset boundary, expand Floating.
and set Specification to
By setting the morpher specification to Floating, you define the morphing such that the overset boundaries move according to the interpolation of the displacement vector describing the blade boundaries morphing. Hence, the overset regions morph along with the rotation motion of the blades.
- For each of the external beam regions, expand Rotation. and set Motion to
- Select the node and activate Morph From Zero.
To improve accuracy, you can decrease the tolerance of the mesh
morphing:
-
Select the
node and set Morpher Tolerance to an appropriate
value.You are advised to reduce the Morpher Tolerance to a value of 1.0E-10.