Creating Regions and Setting Boundary Types

Create regions from the Background and Overset parts.

  1. Multi-select the Geometry > Parts > Background and Overset nodes.
  2. Right-click either selected node and select Assign Parts to Regions....
  3. In the Assign Parts to Regions dialog:
    1. Set Region Mode to Create a Region for Each Part.
    2. Set Boundary Mode to Create a Boundary for Each Part Surface.
    3. Select Do Not Create Interfaces From Contacts.
    4. Click Apply, and then Close.
To be able to create an overset interface between the two regions, assign the Overset Mesh type to at least one boundary in the Overset region. This boundary type applies to all the boundary surfaces of the Overset region which are embedded inside the Background region, and do not form part of the boat hull. Boundaries of the Overset region which are coplanar with boundaries of the Background region (in this case, Symmetry plane) must be assigned the same boundary type.

Assign the boundary of each region to the correct type:

  1. Edit the Regions > Background > Boundaries node and set the boundary type for each surface as follows:
    Node Boundary Type
    Back Symmetry Plane
    Bottom Velocity Inlet
    Inlet Velocity Inlet
    Outlet Pressure Outlet
    Symmetry Symmetry Plane
    Top Velocity Inlet
  2. Edit the Regions > Overset > Boundaries node and set the boundary type for each surface as follows:
    Node Boundary Type
    Boundaries Overset Mesh
    Lifeboat_Wall Wall
    Symmetry Symmetry Plane
    The simulation tree appears as follows:

  3. Save the simulation .