Transforming Parts to a Coordinate System
Transforming a part to a coordinate system moves a part from a position relative to a source coordinate system, to a position relative to a destination coordinate system.
This transform is useful for both translating and rotating a part in the same operation, and maintains the exact shape of the part during the transformation.
For example, the highlighted corner in the following image is at the origin of the source coordinate system.

Transforming to the destination coordinate system has the following effect.

The highlighted corner is now at the origin of the destination coordinate system, and the shape of the part is maintained.
To transform a part to a coordinate system:
-
Right-click the part node and select
The Coordinate Transform dialog opens.
- Select the source coordinate system from the From Coordinate System menu and the destination coordinate system from the To Coordinate System menu.
- Click OK to perform the transform.
If you select a spherical or cylindrical coordinate system, the transform uses a Cartesian coordinate system with the same origin as the selected system. This correspondence prevents distortion of the part when transforming to a non-Cartesian coordinate system.