Sprays and Droplets

The term spray modeling refers to a subset of discrete phase particle modeling that describes the breakup of a continuous liquid into droplets. A number of industrial processes rely on turning quantities of liquid into vapor. One of the most common examples is liquid fueled combustion.

Liquid fuels are convenient to transport, store, and a wide variety of fuels are stable in liquid form. To burn such stable liquid fuels in an engine, intimate mixing must occur between the fuel and the oxidizer in a gaseous state. This gaseous mixing entails turning the liquid into a vapor and promoting mixing of the resulting gases.

There are two subsets of spray modeling: primary atomization and secondary atomization. Primary atomization makes assumptions about the physics inside the nozzle and computes an initial drop size in the region near the nozzle. Secondary atomization models droplets that traverse the domain where they become hydrodynamically unstable and break into smaller droplets. Droplets can interact with each other directly through collision, creating larger droplets and changing the dynamics of the spray plume.

Realistic simulations of spray driven combustion systems involve not only detailed simulation of droplet dynamics, but also mass transfer from vaporization, interaction with the (nearly always turbulent) Eulerian flow, chemical reactions, and resulting large temperature gradients as well as radiation to the surroundings. Liquid fuels are burned in a wide variety of devices, each with particular regimes with respect to spray modeling. Thus, a single spray model is unlikely to be universally applicable to all conditions and experimental validation of a combustion system is still a necessity.