Morphing Field Functions

The following primitive field function is made available to the simulation when the morpher motion model is used. This field function has a typical set of base properties.

SavedCoord
Records the vertex positions from the very beginning of the simulation or from the last meshing point if remesh happened.
Morpher Displacement
Vector value of the distance by which the morpher has moved the mesh vertices (not face centers) in the current time-step. As this field is a vector field function, you can plot the x-, y-, z-components, and magnitude.
Morpher Initial Position
The initial vertex positions from the previous time step or from the last meshing point, when Morph from Zero is activated in the Mesh Morpher Solver.
Morpher Target Position
The final vertex positions where the body vertices are located after morphing.
Morpher Bad Cell Indicator
The corrupted cells generated by compressing the prism layers.
Morpher Nearest Boundary in Gap
When Prism Layer Morphing is activated, the prismatic layers are compressible in the gap. By compressed prism layers, Morpher Nearest Boundary in Gap is the path vector of each boundary vertex to its closest vertex from the opposite boundary.
Morpher Boundary Condition Type
Different morpher boundary type returns different values:
  • 0 – Fixed
  • 1 – Constraint
  • 2 – Constraint Intersection
  • 3 – Displacement
  • 4 – Floating

The values indicate the priority for Consistent Morphing for Edges.