Working with Interfaces and Morphing
It is important to apply the correct conditions at interfaces between the regions as failing to do so could result in the mesh being badly distorted. Two different scenarios can exist: internal interfaces and sliding interfaces.
Internal Interfaces Between Regions
For internal interfaces between regions, set the Morphing Order property of the Morpher motion node to Motionwise. Set the morpher boundary conditions on both sides of the interface to Floating if the interface is expected to morph in tandem with vertices surrounding the interface. This condition does not apply to fluid-solid cases where the solid region is using the solid displacements motion and the fluid region uses the morphing motion.
Deactivate the Recompute Interfaces property on the Mesh Morpher Solver.
Sliding Interfaces
At such interfaces, the intention is for the mesh to move differently on the two sides, either to accommodate large motion, or to model a physical boundary. It is still necessary to ensure that the faces on the two sides lie close enough to be intersectable. Appropriate boundary conditions would be the In Plane condition, or the Displacement condition where the normal component on both sides is identical. The other components could be specified differently on the two sides.
Activate the Recompute Interfaces property on the Mesh Morpher Solver.