Viewer File Transform Utility scetopng

The scetopng utility takes a Viewer file (.sce) and writes its scenes to separate .png files. This utility is particularly useful for batch runs on clusters as it lets you write scenes to the same .sce file each time rather than to separate image files. You can then export individual .png files at a later stage using the utility.

The scetopng utility is located in the bin folder of your Simcenter STAR-CCM+ installation.

Usage: scetopng [-h] [-v] [--arch ARCH] [--env ENV] [-rrthreads RRTHREADS] [-width WIDTH] [-height HEIGHT] [-output OUTPUT] sce_file [sce_file ...]

Typical example usage:

scetopng -width 800 -height 600 -output mypngfiles ExternalAeroSimulation.sce

Required arguments:
  • sce_file: one or more input Viewer files (.sce)
Optional arguments:
  • -h, --help: show the help message and exit
  • -rrthread RRTHREADS: number of CPUs used for software based rendering (MESA/advanced rendering). Default value is 1
  • -width WIDTH: width of output png images (default is 1920)
  • -height HEIGHT: height of output png images (default is 1080)
  • -output OUTPUT: output directory name (default is current directory)
General options:
  • -v: increase output verbosity (-v for info, -vv for debug)
Expert options:
  • --arch ARCH: specify the architecture (default is linux-x86_64-2.17)
  • --env ENV: specify the compiler build environment (default is gnu9.2)