Creating a Local Coordinate System

To create a new local coordinate system:
Right-click on the Local Coordinate Systems manager node of either the base laboratory system, or a previously defined Cartesian local coordinate system and choose New followed by the type of local coordinate system you wish to create:
  • Cartesian
  • Cylindrical
  • Spherical


If you have a scene display open, you are able to create the system interactively. See Creating a Local Coordinate System Interactively.

Otherwise the new coordinate system appears in the Local Coordinate Systems manager node belonging to the parent system.

If you want to create a duplicate of an existing Cartesian coordinate system, you can do it using the technique for copying properties. See Copying Properties of Local Coordinate Systems.

You can rename the coordinate system and set its axis and origin properties. You can also edit it interactively in a scene.