Creating a Local Coordinate System Interactively

When you have a scene display active, visual tools are activated when you choose to create a new local coordinate system. An in-place dialog appears in the edit tab of the simulation window.

The text boxes allow you to do the following:

To apply your entries, click the Renormalize button. When you click this button, Simcenter STAR-CCM+ makes sure that the vectors are normalized and orthogonal, which typically results in some of the entered values changing.

Alternatively, you can click one of two mouse icons in the dialog.

The icon on the left activates the tool for specifying three points that define the XY plane.

  1. The first click defines the origin of the coordinate system.
  2. The vector from the first click to the second click defines the X axis.
  3. The third click defines the direction of the Y axis. The actual Y axis needs to be perpendicular to the X axis.
The Z axis is defined as orthogonal to the X and Y axes. These mouse clicks are illustrated below.

The icon on the right activates the tool for specifying three points on a circle. You should click three points that are not co-linear, and that uniquely define a circle. The origin of the new coordinate system is at the center of this circle. The X axis points towards the first click, and the Z axis is perpendicular to the plane of the circle with its direction determined by the order in which the points are defined. In the example that is shown below, the three clicks were made clockwise beginning from the first click.

You can adjust the display while this tool is active.

When you finish setting the parameters, click the Renormalize button to apply your entries. Click Create to add the coordinate system to the simulation tree, then click Close. Alternatively, click Close to cancel the creation process and discard all your settings.