Body Linear Pattern Panel

A list of parameters that are found in the Body Linear Pattern panel is provided in the following table.

Seed Bodies to Pattern Specifies the seed bodies for the pattern. To modify the seed body selection, click inside the Seed Bodies to Pattern group box and select the bodies from the 3D-CAD View scene or from the 3D-CAD feature tree.
Direction (n) Specifies the parameters for one of the two directions in the linear pattern.
Direction Type Specifies whether to define the direction of the pattern using a specified vector or using a reference axis.
Specified Extends the pattern in a custom direction, whose vector components are specified in the Direction property.
Reference Axis Extends the pattern in the direction of a reference axis. Select an existing reference axis from the 3D-CAD View scene. See Working with Reference Geometry in 3D-CAD.
Coordinate System Source Specifies the coordinate system that is used in the operation. Custom coordinate systems that you specified in the simulation are listed here.
Imported Uses the imported coordinate system for the operation.
Reference Coordinate System Uses a reference coordinate system for the operation. Select an existing reference coordinate system from the 3D-CAD View scene. See Working with Reference Geometry in 3D-CAD.
Direction (X, Y, Z) Specifies the direction that pattern extends towards. Enter the [X, Y, Z] components of the direction vector using the global coordinate system.
Distance Specifies the gap between each body instance, in meters. To use different units, enter the value with the new units.
Number of Instances Specifies how many times the body is reproduced in each direction. The value that you enter must be a whole number. If you enter a decimal value, it is rounded down to a whole number.
Coordinate System Specifies the coordinate system that is used in the operation. Custom coordinate systems that you specified in the simulation are listed here.
Skip Allows you to ignore specified bodies in the feature creation. To skip a body, select the body position from the drop-down menu and activate this option. To skip multiple bodies, select another body from the drop-down menu and activate the option for each body.
Body Interaction Specifies how the pattern interacts with other bodies adjacent to it, as defined by Interacting Bodies. The bodies must coincide or overlap for these options to work.
None Creates new bodies from the linear pattern only. This option does not affect any existing bodies.
Merge Merges all linear pattern bodies into the existing body. No new bodies are created from the pattern.
Imprint Creates new bodies from the pattern. The edges and vertices are imprinted on the affected faces of each body.
Bodies to Interact Specifies the bodies which interact with the pattern.
All The pattern interacts with all contacting bodies.
Selected The pattern interacts with selected bodies only. Click inside the Interacting Bodies group box and select the bodies to interact with from the 3D-CAD View scene or from the Bodies node in the 3D-CAD feature tree.
Bodies to Cut Specifies the bodies that the pattern cuts.
All The pattern cuts all bodies.
Selected The pattern cuts only selected bodies. Click inside the Interacting Bodies group box and select the bodies to cut from the 3D-CAD View scene or from the Bodies node in the 3D-CAD feature tree.
Create Body Group When activated, creates a new body group and adds the patterned bodies and the seed bodies inside. By default, the Create Body Group option is deactivated and the patterned bodies are added as siblings to the seed bodies. If the seed bodies are within a body group, the patterned bodies are added within that body group to be together with the seed bodies.