Setting up Overset Regions
A typical overset simulation consists of one or more overset regions that overlap the background region. However, you can have multiple overlapping overset regions without a background region if necessary.
If your system contains a single overset region overlapping a background
region, set the outer boundary of the overset region to the overset mesh type.
-
Select the Type to
Overset Mesh.
node and set
If your simulation contains multiple overlapping overset regions without
any background region, the outer boundaries of the overset regions remain as wall
types. However, you must activate dynamic overset behavior as follows:
-
For each overlapping overset boundary, select the Allowable Overset Face
States to Active,
Acceptor.
and set
Region topology before hole cutting:
Region topology after hole cutting:
If your overset region slides on the boundary of the
background region, then the portion of the overset region boundary that slides on
the background region boundary must have the same boundary type as the boundary on
which it slides.
- If necessary, split the outer boundary of the overset region so that you can assign a different type to the portion that slides on the boundary of the background region.
- Select Type to Overset Mesh. node and set
-
Select the Type to the same
type as the boundary on the background mesh. Typically, this type is either wall
or symmetry.
node and set
Region topology before hole cutting:
Region topology after hole cutting: