Refining a Scalar Display
Typical considerations when rendering a scalar quantity are which contour style to apply, which color map to use, and whether to include visual artifacts from the mesh or geometry.
-
To change the rendering of contours, select the
[scalar displayer] node and
set Contour Style to one
of the options.
- Automatic – contour style is set automatically based on the specified scalar function and parts
- Filled – for finite volume meshes, rendered faces are filled with the scalar value stored at the center of the corresponding cell. For finite element meshes, the face-center value is reconstructed from the node values.
- Smooth Filled – provides a smoothly varying field across a chosen number of levels (which you set on the Color Bar child node).
- Smooth Filled + Line – adds isolines between the levels on a Smooth Filled plot. You can activate labels on the lines by selecting the Isoline Labels child node and activating Visible.
- Line – shows only the isolines between the levels of a Smooth Filled plot, colored according to the interpolated value.
- Smooth Blended – provides a similar plot to Smooth Filled, but using a computationally less expensive algorithm.
If you choose Smooth Blended, also select the node and choose either Smooth or Banded. In some simulations, Banded gives a better result as it uses a 1D texture map for producing the bands. - If you want to see the mesh lines on the parts selected for a scalar displayer, select the [scalar displayer] node and activate Display Mesh.
By default the list of field functions available for selection
is filtered based on the representation selected for the displayer.
You can change this setting manually.
-
To change the filtering of available field functions using the
color bar in the scene:
- Click the color bar in the scene, activating the Coloring Properties dialog.
- To make all field functions available in the list, deactivate the Filter by Representation checkbox.
- To filter the list based on another representation in the simulation, click Select to access the object selector.
Note The changes to this setting are applied globally to the simulation, and are stored when the simulation file is saved.
By default the range of the scalar quantity is automatically based upon the range of the field function on the parts in the displayer. However, the range can also be set manually.
-
To change the range using the color bar in the scene:
-
To change the range using the object tree:
Alternatively, you can set the Clip property to Below Min to exclude only the scalar quantities below the range, or Above Max to do this with the quantities above the range.
You can revert to the automatic range setting anytime by selecting Min and Max Values in the drop-down list of the Auto Range property.
When you add isolines to a scalar scene by
selecting the Smooth Filled + Lines contour
style, you automatically receive N - 1 isolines where N is the
number of levels set in the color bar. However, if you activate
labels for the isoline values, and you have a high number of levels,
the isoline labels can become too dense for practical
use.
-
To display a smooth filled scene with a reduced number of
isolines for the same value range: