Visualizing the 6-DOF Body and Related Quantities

For simulations that contain 6-DOF bodies, Simcenter STAR-CCM+ provides a dedicated displayer by which you can visualize DFBI artifacts in a scene. These artifacts include the 6-DOF bodies, force and moment vectors, body couplings, and centers of mass.

Before you can create a DFBI displayer, you must have at least one 6-DOF body in your simulation.
To visualize a 6-DOF body and its associated artifacts:
  1. Within the [scene] node for the chosen scene, right-click the Displayers node and select New Displayer > DFBI.


When you select parts for the DFBI displayer, the object selection dialog includes 6-DOF bodies, external forces and moments acting on the bodies, and also couplings from 6-DOF bodies to the environment or other bodies.
  1. To select DFBI objects for the displayer:
    1. Right-click the [DFBI displayer] > Parts node and select Edit.
    2. In the Parts dialog, expand the 6-DOF Bodies node, the Body Couplings node, and the Body Constraints node (if present).


    3. Select one or more artifacts then click OK.
  2. To control what is displayed for the chosen artifacts, select the [DFBI displayer] node and modify its properties.
    • Activating or deactivating any of the properties, Bodies, Forces, Moments, Couplings or Constraints shows or hides the corresponding artifact in the scene.
    • When the Bodies option is activated, the center of mass appears in the scene.
    • If you set Color Mode to Distinguish Forces And Moments then different colors are applied to the vector glyphs that represent these artifacts.
Each of the visual artifacts for representing DFBI quantities is termed a glyph. You can control the sizing of each type of glyph in the scene (vector, coupling and constraint, and center of mass).
  1. To adjust the sizing of visual DFBI artifacts:
    1. Select the [DFBI displayer] node and set the Glyph Scale.
      Depending on your choice for Glyph Scale, set sizing parameters within the relevant node under the [DFBI displayer] node (Absolute, Relative, or Direct Size). See Displayer Properties Reference: Glyph Scale.
    2. Select the corresponding child node and set the following properties:
      • Vector Glyph Length
      • Coupling/Constraint Glyph Diameter
      • Center of Mass Glyph Diameter