When used in conjunction with the overset mesh technique, the DFBI motion
drives the overset region that contains the DFBI body. For DFBI embedded rotation, the DFBI
motion additionally drives the background region.
You can combine the following DFBI motions with overset mesh:
- DFBI Rotation and Translation
- DFBI Embedded Rotation
To set up a DFBI simulation using overset mesh:
DFBI Motion
|
Procedure
|
DFBI Rotation and Translation
|
- To create a motion, right-click the
node and select
.
- To assign the motion to the overset region containing the 6-DOF body, select node and set
Motion to
DFBI Rotation and Translation.
- To create a 6-DOF body, right-click the node and select a Continuum
Body, set the properties referring to 6-DOF Body Properties.
- To define overset boundary conditions, select the overset boundary
and set
Type to
Overset Mesh
- To create an overset interface, multi-select the background region and the overset region, right-click on any of them and select
or
Overset Mesh ZeroGap and set its properties.
|
DFBI Embedded Rotation
|
- To create a motion, right-click the
node and select
.
- To assign the motion to both overset region
containing 6-DOF body and the background region, in both
regions select the node and set Motion to
DFBI Embedded Rotation. Both
regions obtain the same translation from the 6-DOF body.
There is no relative translation between them, only
rotation.
- To create a 6-DOF body, right-click the node and select a Continuum
Body. Set the properties referring to 6-DOF Body Properties.
- To define overset boundary conditions, select the overset boundary
and set
Type to
Overset Mesh
- To create an overset interface, multi-select the background region and the overset region, right-click on any of them and select
or
Overset Mesh ZeroGap and set its properties.
|