Adding a Superposed Motion to a 6-DOF Body
Simcenter STAR-CCM+ allows you to superpose prescribed rotations and translations onto the motion of a 6-DOF body, with multiple levels of nested motions.
Superposing motions let you model applications with multiple rotational motions. You typically use superposing motions in simulations with multiple regions such as a rotating propeller attached to a marine vessel. The system propeller + vessel moves rigidly in response to the applied fluid forces. Additionally, the propeller has a prescribed rotation motion. In this case, the fluid region around the vessel moves according to the calculated 6-DOF motion, whereas the fluid region around the propeller moves rigidly according to the calculated motion with the additional prescribed rotation.
The following steps outline the workflow defining a 6-DOF superposed motion:
- Create multiple regions according to the applied simulation approach.
-
Define a DFBI Motion out of:
- DFBI Rotation and Translation
- DFBI Morphing
- DFBI Embedded Rotation
-
Select the Motion to the DFBI motion defined in the previous
step.
node and set DFBI node appears in the simulation tree.
- Create a 6-DOF Body and set the properties. See also: Creating a 6-DOF Body
-
To create a body motion, right-click the Create Body Motion.
node and select
Thenode is created. -
To create a superposed motion, right-click the New and choose the option
Rotation or Translation, as
appropriate.
node, select
Note Do not use any DFBI report to set up a superposing motion. Due to the sequential of updating motion values, you should avoid setting up motions with transient motion data out of the simulation.
- Navigate to the superposed region, and select the Motion to Motion of Body 1 -> Rotation or [Body 1]-Motion -> Translation for other applications. and set