Controlling how Bodies are Organised in the 3D-CAD Tree
By default, bodies in 3D-CAD are organised in a tree structure—that is, bodies are nested under other bodies using body groups. You can choose to display all bodies in a flat structure.
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Right-click the
Body Groups manager node and select
List View.
All bodies are organised in a flat structure.
The names of the bodies are lost as a result of this layout.
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To switch back to the default tree view, right-click the
Body Groups manager node and select
Tree View.
All bodies are organised in body groups according to the original hierarchy for imported parts or the hierarchy that you created in 3D-CAD.
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To remove child body groups while preserving the bodies contained in them:
- Right-click a body group that has child body groups and select Flatten.
- In the Flatten dialog, within Body Group to Flatten, you can include multiple body groups and also design filters that select body groups.
- In the Flatten dialog, optionally activate Delete Body Group. This option moves any bodies within the chosen body group and its child body groups to the parent body group, and then deletes the chosen body group and its child body groups.
- Click OK.
All bodies within the chosen body group and its child body groups are moved within the chosen body group, and all child body groups are removed. If Delete Body Group is activated, the bodies are moved one level higher and the chosen body group is removed. The following image shows a tree before and after applying the Flatten feature.
The following image shows the result of the same operation if Delete Body Group is activated: -
To create a new body group that stores the results from the flattening
operation:
- To view the FlattenBodyGroup feature, right-click on the Features node in the simulation tree and select Toggle Visibility of Attribute Features.
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To select the hierarchy of a body group from the graphics window: