Using the Point Tool
The point tool allows you to position a point in three-dimensional space using a three-dimensional cursor.
The cursor has an outline bounding box, axes-aligned cross-hairs, and axes shadows.


This widget operates in the following ways:
- To move the point, click any widget line and “slide” the point into position.
- To scale the widget, click and drag with the right mouse button up or down. The upward direction makes the widget bigger, while the opposite direction makes it smaller.
- To translate the widget, drag it while holding down the middle mouse button. All of the translation interactions can be constrained to one of the x, y, or z axes by using the
<Shift> key.
The constrained translation/sliding action (when the <Shift> key is depressed) along the axes is based on a combination of a “hot” spot around the cursor focus plus the initial mouse motion after selection. That is, if you select an axis outside of the hot spot, then the motion is constrained along that axis. If you select the point widget near the focus (within the hot spot), the initial motion defines a vector which is compared to the x-y-z axes. The motion is constrained to the axis that is most parallel to the initial motion vector.
- The widget can be picked even when it is “behind” other actors. It is not a bug: this feature is intended.